Look, it's SkiFree that I can play any time I want, but there's a psychedelic mode and a bunch of other crap. The controls are responsive and identical to the way it used to be, and the humor has been updated a little. That's just a 5/5 to me, easy.
Look, it's SkiFree that I can play any time I want, but there's a psychedelic mode and a bunch of other crap. The controls are responsive and identical to the way it used to be, and the humor has been updated a little. That's just a 5/5 to me, easy.
I like your taste in games, sir!
My advice to you: if you don't like a review that somebody gives you (regardless of how poorly written it is), just don't respond to it. This is a media outlet where peoples' works are judged by the public. If you can't handle criticism, you shouldn't be here.
Several things bugged me. The lack of impact animation/sound (a one-frame reaction would have worked), the yellow text in the middle of the screen that did not sync with the atmosphere, and the "mission" to go get the seed to give to the bird to get the egg to give to Baba Yaga to get the-.... yeah. I would have cut out the bird altogether and just had the wolf guard something She wanted instead. It would have given you more time. And an antidote? Was the sister poisoned?
SPOILER ALERT
The strongest part of this game, by far, was the atmosphere. The music and background paintings together provided a sense of immersion that made me smile, and I really appreciate the motif of holding on to childhood. The bit where you have to leave the cave and grow up to deal with a grown-up issue... that was a 5/5 idea right there. And I liked that he was able to return the hat. It seemed symbolic of children oftentimes having to deal with serious responsibility, but not necessarily experiencing that fundamental disconnect between childhood and adulthood as a result of it.
I enjoyed it. It was very sweet, and we get enough sardonic negativism here anyways.
Good work, guys.
4/5 (time constraint earns the last .5)
P.S. People, they -did- give a hint about what to do with the cave. "Some things a child cannot do" or something along those lines, and then there's a large man's hat on a rack in the middle of the woods... It was the friggin' money-shot of the entire game. I wouldn't change it.
In addressing your first part of the comment: there's a respond button precisely for this reason. We use it. Simple. There's nothing going to stop us from finally justifying ourselves after quite a ton of reviews, a third of them useless.
On the note of that review, thanks for pointing out what you pointed -- especially the things that bugged you. I'll readily admit, there were some things that we couldn't think through during the time, especially with the fact that the collect-and-go mechanic was reduced drastically from three seeds to one seed. Still, we're glad that you enjoyed the story -- we really are. ^_^
I have to brag! I got all 100 of mine without looking anything up or using a hint! I had to guess on Count Pop and Trash, but other than that, holy WOW have I seen a lot of horror.
You guys are geniuses, this game literally almost made me late for -leaving- work. Please do more of this, it absolutely made my day.
yeah count pop and trash where the only two I had trouble with!
*SPOILER ALERT*
This was the lowest rating I've ever given one of your games. It was enthralling with its open-endedness, and made me very curious as it progressed. The ending seemed like it was going to be awesome, then BAM. Random exit. Just too loose at the end, absolutely anything at all would have made it better than that reset.
I'm sorry, I was trying to come up with a better ending, but I ran out of time :( 48-hour competition game and all.
Zero level progression at all, not even a new screen after any determinable amount of time... and you have to reset yourself after you run out of shots.
But it is beeeautiful. I sat here playing it far, far longer than I should have.
Yup,...there is not much in terms of progression and content.
I was trying to keep it as simple as possible, yet appealing. Probably it came out too simple? =)
Thank you for your review and nice score btw!
My eyes are bleeding from getting like 115000 points in the original SRAG today and not being allowed to blink for 15 minutes.
This was a lot more fun. Not too tough, but that last boss was a grade-A, wholesale sumbyatch.
Reminds me of old games like Master Blaster and so forth. Good games. Games that "has pixels for artwork".
115,000 points... You may not be on the top 10 of all time, but you're a hero in my book. It's good to know you enjoyed this game as well.
Look at the nearest electrical socket and imagine it as a tiny screaming face. Now, try to unimagine it as a tiny screaming face. You can't. Merry Christmas.
Age 39, Male
Filthy Richer
Ayn Rand's College of No Help
Austin, TX
Joined on 9/14/04